Added: Nichoel Lipscomb - Date: 20.02.2022 19:33 - Views: 26681 - Clicks: 2822
It serves the plot rather than titillating the player.
I recently spoke with God of War director Cory Barlog about this shift. Playing the game, I kept thinking of the ongoing conversation about how we raise sons to not be utter garbage humans. How do we not intentionally or inadvertently teach them toxic masculine behavior? Oh, so many. This relationship developed over so many years.
But I think I say it a lot better now. As we were figuring all this stuff out, I kind of had my very crude straw man version [of things]. We have the ability to say something with what we do, right?
Which I think is awesome. This lesson that I hoped to pass on to [my son]: that the concepts of strength and emotional vulnerability and the ability to sort of be free to feel the range of emotions, that these are not two warring or diametrically opposed concepts. That it is what makes us the whole human, right?
And who better to be a canvas than a person who is so broken, who is so much of a fragment of a person, whose life was so traumatic? At 8 years old, [Kratos was] entered into the most fearsome military training program in the history of mankind. So we are, in a large portion, were responsible for the fact that [Kratos] is the monster at all times, and now we are in turn taking our responsibility to help him balance these things.
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